Status

    Online

    Players

    5 / 1000

    playing now

    Votes

    1,386

    lifetime votes

    Rating

    5.0

    6 reviews

    Tidefall Network banner

    Description

    Welcome to one of Australia's most feature-rich Minecraft servers, built from the ground up with custom plugins designed to deliver a smooth, unique, and enjoyable experience for every type of player. Hosted locally in Australia, you can expect low latency and reliable performance whether you're jumping in for a quick session or settling in for a long grind. We offer a diverse range of game modes to suit all playstyles:

    βš”οΈ Kit PvP - Test your combat skills with pre-built kits in fast-paced PvP battles
    🩸 Lifesteal - High-stakes survival where your heart count is always on the line
    🍎 Hunger Games - Classic survival games with up to 32 players per match!
    πŸ›οΈ Bedwars - Team up, protect your bed, and outlast the competition
    🌲 Survival - Classic Minecraft survival with a friendly community and custom enhancements
    πŸͺ΅ OneBlock - Start with a single block and work your way up to a thriving island
    🦘 Parkour - Challenge yourself with an infinite parkour challenge
    🏝️ Tycoon - A brand new original game mode built for Tidefall. Build your empire, fight for cash and rebirth for bonuses!

    Our server is actively maintained and regularly updated, with a friendly and welcoming community for players of all experience levels. Whether you're a seasoned veteran or picking up Minecraft for the first time, you'll find a place here. We're passionate about providing a quality Australian Minecraft experience - come join and see for yourself!

    Player's guide

    Is Tidefall Network worth joining?

    Tidefall Network has a broader feature set than its modest player counts suggest, with Survival, Lifesteal, OneBlock and several PvP-side modes backed by wiki documentation and an active voting base. The main catch is that actual in-game activity has softened recently and current sessions can be quiet outside its busier AU-friendly hours.

    10:00 UTC
    Busiest hour
    avg 8 players
    14 players
    All-time peak
    2026-06-21
    Steady
    12-week trend
    4.1 β†’ 4.3 avg players
    5.5 avg
    Busier on weekends
    vs 4.3 weekdays
    27
    Regular players
    of 94 seen in samples
    5/5
    Player rating
    5 reviews

    When Tidefall Network is busiest (average players by hour, UTC)

    00:0006:0012:0018:0023:00

    A multi-mode network with more depth than the player count suggests

    The clearest thing about Tidefall is breadth. The owner advertises Survival, Lifesteal, Kit PvP, Hunger Games, Bedwars, OneBlock, Parkour, and a custom Tycoon mode, while the website and wiki add detail around jobs, trading, shops, cards, pet protection, PvP ranks, and server-specific rules. That makes this feel less like a single survival world and more like a compact network built around several progression loops.

    The website specifically names store support for Survival, Lifesteal, and OneBlock, and the wiki’s getting-started flow is unusually concrete: hub spawn, NPC choice, random teleport, sethome, then build. For a new player, that means the server has thought through onboarding rather than leaving everything to chat questions.

    Best suited to Australian evenings and nearby time zones

    The busiest recorded hours are 10:00 UTC, 5:00 UTC, and 6:00 UTC, which lines up best with Australian and nearby Asia-Pacific play times rather than North American evenings. Friday is the busiest day, and weekends average 5.5 players compared with 4.3 on weekdays, so the server gets more life when players have time to settle in for longer sessions.

    Quiet hours are very quiet. At 16:00 UTC the average is 0 players, with 17:00 UTC at 2 and 15:00 UTC at 3. If you join in those windows, especially from Europe or the eastern Americas, you should expect stretches where the network feels empty even if it is online.

    Small core community, but recent momentum has cooled

    Across the sampled period, Tidefall averaged 4.1 players in the first half and 4.3 in the second half, so the long view is basically stable rather than surging or collapsing. It has seen an all-time peak of 14 players, and 94 unique players were sampled, with 27 seen at least 10 times. That points to a real core of regulars instead of one-off traffic.

    The more immediate picture is weaker. The stronger weeks in August and mid-September sat around 5 to 5.6 average players, but the latest sampled week dropped to 1.7, and no new players were sampled in the last 30 days. Last seen with players was in late September, so while the server is online, current player activity looks softer than the summer high point.

    Voting support is stronger than the review sample

    The voting history is one of Tidefall’s better signs. It has 1270 total votes from 144 distinct named voters, with sustained support from February through October and especially strong months in June, July, and August. That suggests a committed base still remembers to back the server publicly, even if in-game activity is not huge.

    Reviews are all positive, with a 5 average rating from 5 reviews, but there are only a handful and they are short. The comments praise the server and community, but the sample is too small to tell you much about long-term pain points. There is also an invalid Discord invite right now, which makes it a bit harder for curious players to check the community before joining.

    Best for

    • βœ“Australian and Asia-Pacific players wanting lower-latency sessions
    • βœ“Players switching between Survival, Lifesteal, and OneBlock
    • βœ“Small regular community rather than huge crowds
    • βœ“Java players with optional Bedrock access

    Good to know

    • !Currently online but showing 0 players now
    • !No new players sampled in the last 30 days
    • !Recent activity dropped sharply in late September
    • !Discord invite is invalid

    Analysis written from 247 days of our own monitoring data (5-minute pings, votes, reviews) and the server's public pages. Updated .

    Gallery (5 images)

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    Tidefall Networkplaytide.net:25565

    Want to play Tidefall Network?

    Copy the server address below and jump right in!

    playtide.net:25565
    Minecraft Paper 26.3 Β· Java Edition
    playtide.net
    Minecraft Paper 26.3 Β· Bedrock Edition

    Ready to play

    How to join Tidefall Network

    Listed version: Paper 26.3. Match your client before connecting.

    Java Edition

    playtide.net

    1. 1Open Minecraft Java Edition and select Multiplayer.
    2. 2Choose Add Server and paste the address above.
    3. 3Save the entry, select it, and choose Join Server.

    Bedrock Edition

    playtide.net

    Port 50012

    Open Play, then Servers and Add Server. Enter the address and port separately. Some consoles do not support adding external servers directly.

    Before you play

    Your questions, answered

    What is the Tidefall Network server IP?

    Java Edition: playtide.net. Bedrock Edition: playtide.net, port 50012.

    How do I join Tidefall Network?

    In Minecraft Java Edition, open Multiplayer, choose Add Server, enter playtide.net, then save and select Join Server. On supported Bedrock devices, open Play, Servers, Add Server, and enter playtide.net with port 50012. Some consoles do not support adding external servers directly.

    Is Tidefall Network online?

    The latest status check reports Tidefall Network online with 5 players out of 1,000 slots. Status and player counts can change between checks.

    What Minecraft version does Tidefall Network support?

    The listing reports Minecraft Paper 26.3. Use a compatible client and check the server's own guidance for required mods or resource packs.

    Does Tidefall Network allow cracked clients?

    This listing is not marked as allowing cracked clients. Use a licensed Minecraft account and confirm the server's account requirements.

    Where is Tidefall Network hosted?

    The listed location is AU. Your latency depends on your network and distance from the host.

    Tidefall Network

    Primary IP
    playtide.net:25565
    Bedrock IP
    playtide.net:50012
    Online
    5/1,000
    playing now
    5.0
    β€’1,386 votes
    Share this server

    Server Details

    Java IP
    playtide.net
    Java Port
    25565
    Bedrock IP
    playtide.net:50012
    Version
    26.3
    Last Ping
    2h ago
    Crossplay
    JavaBedrock
    Country
    AU

    Supported Versions

    26.3

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